hope everyone is doing well and had a good Christmas and a happy new year! I have been working on the game over the holiday period trying to keep a head of schedule even though I have changed things round slightly. In my last post you will of seen that I had been messing around with the camera angle so I needed to edit the scenes so that way the players couldn’t see empty areas of it.
After that I then decided to start polishing up the levels by adding in particle effects, assets and some ambient light into the levels for a better effect. I then added in the particle effects for when the player picks up gems as well as when the player picks completes the game. I also went through the code of the score and tweaked/optimized the code.
Thanks and lets continue